
You should see the option "This is for you". In order to give a citizen a gift, select the item you wish to give in your item bar at the bottom of the screen, then go to talk to them. A quick way to raise a citizen's affection.
Taking on villager quests not only raises your affection points with them, but also gives you goods, coins, diamonds, and prosperity.
When a citizen has a white bubble with an exclamation mark above their head, this means that they have a quest for you, or that a completed quest may be delivered to them.
If you are inside a store trying to interact with the shopkeeper, tap on the store counter, and you will see the option to interact just underneath "Store".
In order to interact with a citizen (also referred to as NPC), tap on them to talk. By raising their affection level, the player may receive recipes, gifts, or in the case of bachelors/bachelorettes, the ability to marry them. The conversation comes from the citizens, which you may talk to, give gifts to, or complete quests for. The gameplay of Harvest Town is made up of two main components: conversation and collection. Most of the story is unlocked via conversations with the townspeople and through various quests, meaning the player may take it at their own pace to learn about each character and part of the town. After deciding to remain in their town this time, the player realizes they must restore the manor at which they live. The story of Harvest Town is quite simple: the player begins wishing to return back to the past, when they find themselves back in their hometown before they moved. As of April 2020, the game is still in beta, although many features of the game are already playable. There is no true "goal" to Harvest town, meaning that the players can make up their own goals. With the exception of the main quest, the game is mostly free-roam in what the players may do, and the players make take it at their own pace. Harvest Town is a mobile RPG where the player seeks to renovate their manor, and interact with the world around them. 3.7 Building and Decorating / Using Your Land.